material

Self-Supervised Shape and Appearance Modeling via Neural Differentiable Graphics

Inferring 3D shape and appearance from natural images is a fundamental challenge in computer vision. Despite recent progress using deep learning methods, a key limitation is the availability of annotated training data, as acquisition is often very …

Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction

Traditional approaches for learning 3D object categories have been predominantly trained and evaluated on synthetic datasets due to the unavailability of real 3D-annotated category-centric data. Our main goal is to facilitate advances in this field …

Generative Modelling of BRDF Textures from Flash Images

We learn a latent space for easy capture, consistent interpolation, and efficient reproduction of visual material appearance. When users provide a photo of a stationary natural material captured under flash light illumination, first it is converted …